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I have been where warriors wrestled,High in Erin sang the sword,Boss to boss met many bucklers.Steel rung sharp on rattling helm;I can tell of all their struggle;Sigurd fell in flight of spears;Brian fell, but kept his kingdomEre he lost one drop of blood.
 An allusion to the Beast Epic, where the cunning foxlaughs at the flayed condition of his stupid foes, the wolf and bear. Weshould say, "Don't stop to speak with him, but rather beat him black andblue".
Ubisoft supported the game extensively following its official launch. Several gear packs were released for the game, and Ubisoft partnered with Square Enix, the developers of Final Fantasy XV, to create crossover content. All season pass holders have access to two pieces of story-driven downloadable content (DLC) packs. The first pack, The Hidden Ones, was released on January 23, 2018, and is set five years after the game's main narrative, focusing on Bayek and Amunet's efforts to expand the Hidden Ones' influence and liberate the Sinai Peninsula from Roman occupation. The second pack, The Curse of the Pharaohs, was set to be released on March 6 but was delayed to March 13. This DLC focuses on Egyptian mythology, as Bayek travels to Thebes to investigate a curse that has apparently brought several ancient pharaohs back from the dead. Both packs raise the maximum players' level and introduce new outfits, mounts and gears.
Ubisoft also released several free updates for the game. In December 2017, they added a new mission named "Here Comes a New Challenger", introducing a new gladiatorial arena in Cyrene. The update also includes a new difficulty mode named Nightmare, and enemy scaling, where low-level enemies will have their level increased to match the player's level. Ubisoft also released a series of missions named Trials of the Gods, which allows players to fight high-level bosses inspired by Egyptian deities. A New Game Plus mode was introduced in February 2018. An update in April introduced the Animus Control Panel for PC players, allowing them to adjust gameplay parameters such as increasing the movement speed, possessing infinite health, and increasing the number of tame animals.
In November 2017, Ubisoft announced sales of Assassin's Creed Origins during its first 10 days were double those of Assassin's Creed Syndicate, while player engagement increased. 35% of the sales were digital download, compared to just 12% for Syndicate. It was the best-selling retail game in the UK in its first week of release, beating competitors including Super Mario Odyssey and Wolfenstein II: The New Colossus, which were released on the same day as Origins. It was the second best-selling retail game in the US in October 2017, behind Middle-earth: Shadow of War, and the third best-selling game in November, behind Call of Duty: WWII and Star Wars Battlefront II. The game sold more than 10 million copies during life of eighth generation of video game consoles.
The demo is roughly 2.9GB in size and will allow players to try out the first 15 minutes of the title. It's got full English language support as well. To access this demo, you'll need to have created a Japanese Nintendo account, and from there you can boot up the digital store and download it.
At least it's not as bad as the 3-mimute demo of Sonic Forces, also on the Japanese eShop. Seriously, you can play the first levels of both Sonic and the Avatar and a Classic Sonic boss fight for 1 freaking minute each.
Well, I played the demo. It's probably not a great sign that I was kind of bored before my 15 minutes was even up. Although to be fair I skipped all the cut scenes (no time in 15 minutes) so I had literally no context besides 'look, Sonic is in the middle of a slightly incoherent looking world, and jumping on rails and fighting easy mini-bosses for no obvious reason'. I think the conclusion is that 15 minutes is too short to really get a sense of the game unless it was perfect or horrible, neither of which it was. I didn't hate it, but that short demo definitely didn't make me want to immediately go buy the game.
For context it was the same with Kirby And The Forgotten World. I couldn't afford it when it released but downloaded the demo and could immediately tell I would play the game for many hours. So it took a while but now I own the full game.
So... I downloaded the Switch demo. Even though it's pretty bad that it's only 15 minutes, you can replay, so it's not THAT bad. I actually really enjoyed the game, graphics limitations of the Switch version aside. I ended up buying it on Xbox Series X because of the Switch demo. The Switch version itself... the handheld characters were too small and I couldn't imagine myself playing handheld; docked was better but pop-in awful, hence buying it on Series X. But overall, it seems a fresh take on Sonic which has been badly needed. 2b1af7f3a8